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3d aces achievements actions analytics analyzer android animation antialiasing application loop arcade archive arrays aseprite async asynchronous audio audio groups automation autotiling base64 behaviour tree benchmark bloom buffers build build scripts camera character customization characters charts cli code code architecture code-generation collection color color grading color-mixing colour grading controller conversion coroutines creator cube-parser data data structures database debug decal deep-copy delta time dialogue discord api docs generation documentation drawing ds duplication ecs edwards notation effects emoji entity-component entity-component-system error exporter extension file search filters finite state machine formatter frame counter framework fullscreen functions fx game-development gamejam gamepad generation geometry github gm patterns gmedit gml gpu-particles graphics graphs green threading gui gx.games gxgames highlighter highscores hitbox html5 http hurtbox i18n ide images import input input-plugin interface javascript joke json library light lighting linux lisp loading localization logging lts lut math memory modding model converter multiple multithreading narrative networking nine-slice noise ntp objects oklab oklch oop optimization orthographic outline parrallel execution particles particles system path platformer please-dont-do-this plugin post-processing preprocessor primitives procedural processes processing project template projection promise promises reactive rendering request resolution retro room-loader rooms rumble runtime saving scribble scripting scripts sequence sequences shader shader-variants shadows shapes shockwaves snowflake sorting sprites sql stacking state machine stats strings struct surface syntax test framework text texture atlas texture pages thread threading tilemap time tool toolbox transition translation tree structure ui unit-testing unity usage useful utility uuid vectors vertex vertex buffer vibration video recorder vram wasm windows wrapper writing