Tutorials
- Linux Woes, and how to remedy themA guide online to help resolve and work around the various Linux issues with GameMaker
Write your code through Instantiable ConstructorsCode architecture guide on moving majority of your object code into instantiable constructors, enabling control of the application loop.
Using GitHub Actions to automatically build your game and upload it to SteamAutomating building and deploying game and saving yourself some time- What video recorder should you use on desktop?A general suggestion guide on what video recorders you can use for free.
- GameMaker Patterns: Step ManagerA tutorial describing a Step Manager pattern, for ensuring correct execution order and easily disabling part of gameplay logic.
- 10 Levels of Platformer Jumpingsquare go up -> fully featured platformer jumping
- Auto-swapping Input Prompts Icons with InputA guide on automatically swapping on-screen input prompts using the Input library