GML-Animated Flag

Link to GML-Animated Flag

A simple, vertex based animation, that offers many settings to customize:

settings

Variable Description
animation_fps how many frames shall be calculated?
intensity how many waves are on the flag
wave_speed how fast do the waves move
wave_height how strong are the waves
vertex_count if -1, then default of 10% of sprite width
render_width if -1, then image_xscale as set in room editor
render_height if -1, then image_yscale as set in room editor

Here's a screenshot of the demo room in the repository

demo-screen