Tutorials
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Linux Woes, and how to remedy themA guide online to help resolve and work around the various Linux issues with GameMaker
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Write your code through Instantiable ConstructorsCode architecture guide on moving majority of your object code into instantiable constructors, enabling control of the application loop.
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Using GitHub Actions to automatically build your game and upload it to SteamAutomating building and deploying game and saving yourself some time
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What video recorder should you use on desktop?A general suggestion guide on what video recorders you can use for free.
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GameMaker Patterns: Step ManagerA tutorial describing a Step Manager pattern, for ensuring correct execution order and easily disabling part of gameplay logic.
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10 Levels of Platformer Jumpingsquare go up -> fully featured platformer jumping
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Auto-swapping Input Prompts Icons with InputA guide on automatically swapping on-screen input prompts using the Input library